Aztec Zone

Aztec Zone is the first zone or one of the zones that the contestants would usually go through first. In total there are 65 games in which 12 are Mental, 20 are Physical, 19 are Skill and 14 are Mystery. It represents the ancient world of the then unconquered Aztecs from Mexico 400 years back. In the original series, to gain access to the maze, the adventurers would have to cross a river via boats. In the revived series, adventurers enter by removing rocks from an entry passage.

In a few episodes between Series 4 and 6, The Aztec Zone was set at night.

Introduced in Series 1

 * A Three-Minute game where the player climbs ropes and ladders to get the crystal and exit with it before time's up.
 * A Two-Minute game where the player must walk through a rolling log, over water. and after reaching the end, the player must use a stick to get a cage containing the crystal and exit. but if the cage hits the water, the crystal is lost, but must exit.
 * A Two-Minute game where the player will use a shovel to dig sand inside a nearby chest as counterweight so He/She can get the crystal on the other side.
 * A Two-Minute game where the player will ride on a mechanical bull with a paintball gun, shooting at the target. if one paintball hits the light, representing a bulls-eye, the player can acquire the crystal.

Introduced in Series 2

 * A Three-Minute game where the player brings coins from a box to inside a idol's mouth by crossing a rickety bridge.
 * A Two-Minute game where the player traverse a few obstacles, so long as the player must NOT touch the ground and after getting the crystal, the player must escape without touching the ground. and if the player touches the ground, the player is automatically locked inside.
 * A Three-Minute game where the player must tie a rope to a stake to keep a passage open and go inside a room to drag a chest to the first room, then release the rope to get the key down to unlock the chest containing the crystal.

Introduced in Series 3

 * A Two-and-a-Half Minute game where the player assembles a lever to make a pendulum move back and forth to cut a rope, allowing the player to get the crystal.
 * A Two-and-a-Half-Minute game where the player must use a rope to swing to one hanging plank to another until reaching the end of the room. if the player falls in the water, He or She is locked in.
 * A Three-Minute game where the player while on a raft, must get concrete steps from two sides of the wall and attach them to a wall on the other side of the room, to get to the crystal.

Introduced in Series 4

 * A Three-Minute game where the player uses a harness to get to the steps on the wall without touching the floor. but as the player advances, the steps behind the player start to go in the wall. and after getting the crystal, the player uses the harness and attaches it to a rope on a zipline leading to the entrance.
 * A Two-and-a-Half-Minute game where the player attaches metal poles of different heights to pieces of wood planks forming mine cart tracks and then the player must move the box to the entrance to unlock the box and back again, where They get another key to unlock the inside box containing the crystal.
 * A Three-Minute game where the player gets a bucket of red liquid and tries to walk a few rotating logs while holding a rope, to pour the liquid into an idol's mouth. once the idol has enough liquid, the player can acquire the crystal
 * A Two-and-a-Half-Minute game where the player arranges cubes forming a bridge, to get the crystal.

Introduced in Series 5

 * A Three-Minute game where the player must attach floating platforms to make a bridge, and then must manually, turn a water wheel to gather water to a jar through a water spout, but mustn't gather too much or the crystal would fall in the water.
 * A Three-Minute game where the player must use pole to get to a couple of platforms, and then use another pole to sling eggs to the third platform, so that the player can get them and place them on nests to use them as stepping stones to get the crystal. If the player steps into the mist, It is an automatic lock-in.
 * A Two-and-a-half-Minute game where the player must walk across a narrow path while using a bar for balance and the bar is flaming on both ends, so the player can ignite the six torches along the way. afterwards, the player must return to the start and get the crystal.

Introduced in Series 6

 * A Two-Minute game where the player uses a sledgehammer to smash the urns (containing sand) at the top, like a game of "Test Your Strength". if enough sand is collected, the crystal can be acquired.
 * A Two-and-a-half-Minute game where the player goes on a tilting spotand bobble around for the funnel to reach rushing red water the red water changes locations in intervas of time. if enough water is collected, the player can pick up the crystal.
 * A Two-and-a-Half-Minute game where the player must walk a narrow path on the right to collect sand and pour it on the scale's one side at the left narrow path. as the sand from the other hinders the player's chances. if the crystal seen is balanced, at the center narrow path, He or She can grab the crystal.

Introduced in Series 1

 * A Three-Minute game where the player empties an urn containing letter tiles shaped like squares, circles, stars, and triangles which is an anagram of a seven-letter word on top of a slab, where the player must place.
 * A Three-Minute game where the player must place five misplaced tiles on a grid. and the symbol at the top of the grid must be excluded in the column.

Introduced in Series 2

 * A Two-Minute Game where the player will place a pyramid of stone wheels from one side to the other, one stone at a time without placing a bigger stone on top of a smaller one. This challenge is where the contestants can't give the player advice.
 * A Two-Minute game where the player arranges the slabs representing a number, and arranges them to equal equasions.

Introduced in Series 3

 * A Two-Minute game where the player uses a couple of rings and a few other items to free two stone wheels from a pole and a skull blocking the wheels.
 * A Two-Minute game where the player gets the blocks out of a cage and assembles the rest into a cube.

Introduced in Series 4

 * A Two-Minute game where like a game of dominoes, the player must place tiles, so long as the tiles all adjacent symbols must match and no adjacent colors the same.
 * A Two-and-a-Half-Minute game where the player places pegs on a giant board. until the pegs symbolize a pyramid. one would be the tallest in the center as the eight adjutant pegs are at moderate height as every other peg has to be smaller.

Introduced in Series 5

 * A Two-Minute game where the player places any eight puzzle pieces which look like animals to mean two words, the hint is "Make two words to find the Crystal"
 * A Two-and-a-Half-Minute game where the player must arrange giant pieces of scenery, so that the puzzle would look exactly like the picture behind the player.

Introduced in Series 6

 * A Two-and-a-half-Minute game where the player arranges the Sun and Moon and to get the crystal, He or she must slide the Sun and Moon in the correct temples to release the crystal.

Introduced in Series 1

 * A Two-Minute game where the player uses a blowgun to shoot metal balls at targets containing sand, which will fall in a bin. if the bin has enough sand, the crystal will roll to the player.
 * A Two-Minute game where the player must place slabs that look like puzzle pieces to make a nine-letter word. once completed, the crystal will fall in front of the player.

Introduced in Series 2

 * A Two-Minute game where the player uses a bow to shoot arrows at bags full of water, which if heavy enough, will free the crystal to the player.
 * A Two-and-a-half-Minute game where the player must arrange belts to some ancient machinery and turning the crank to lower a mechanism to lower the crystal.
 * A Two-Minute game where the player uses a plank to cross pedestals to get to the crystal and exit. One time, when a player jumped to the entrance without the plank, the player would relinquish the crystal, since jumping over the water is against the rules.
 * A Two-Minute game where the player tosses a limited amount of rings at the bamboo pipes to guide the crystal to the bottom, where He or She can acquire it.

Introduced in Series 3

 * A Two-Minute game where the player uses a slingshot to shoot rocks at the mouths of idols from left to right to acquire the crystal.
 * A Two-Minute game where the player guides a number of balls to a bin using bamboo mechanisms.
 * A Three-Minute game where the player uses a fishing rod to fish up dynamite plungers and place them on detonators to blow up the door blocking a mine shaft containing the crystal. after blowing up the shaft door three times, the player climbs up and down a ladder to get the crystal and exit the same way the player got in.
 * A Three-Minute game where the room is a gridded map. the player must follow the clues to locate four treasures, to unlock the crystal.

Introduced in Series 4

 * A Two-Minute game where the player tries to catch balls as it goes down a board with pegs, with a half pipe, leading to the left side of the scale which if heavy enough, will release the crystal. but any balls the player misses, goes into the Scale's right side, to make it harder for the player.
 * A Two-Minute game where the player slides spheres into four moving mouthes of incan heads with a half-pipe. after getting the spheres into all four mouthes, the player can get the crystal.
 * A Two-and-a-Half-Minute game where the player uses a weight to attach a rope to knock over three structures from left to right to get the crystal.

Introduced in Series 5

 * A Two-Minute game where the player tries to get descending balls to eight holes, four on each side of by moving the board.
 * A Two-Minute game where the player pulls levers to make the crystal go from one part of the bridge to the next.
 * A Two-and-a-half-Minute game where the player uses a small shovel to pour sand on one of three areas to balance the scale and after getting the tube right above the crystal the player can pull the string allowing the crystal to come to the player.
 * A Two-Minute to Two-and-a-half-Minute game where the player uses a catapult to toss rocks at three volcanoes from left to right to acquire the crystal.

Introduced in Series 6

 * A Two-Minute game where the player crawls and is given advice by the other players to push the tarps from above to move the balls to the basket three times to get the crystal.
 * A Three-Minute game where the player must use timing to get the crystal from one rotating wheel to the next. but if the timing is off, the Crystal will be back at the start.
 * A Two-Minute game where the player uses a stick and the green boxes inside the rectangular cage to get the crystal out of the cage.

Introduced in Series 1

 * A Two-Minute game where the player arranges four shaped pieces from a square to a rectangle to unlock the crystal. (This game was used as a Mental game in the Stand Up To Cancer edition in 2016)
 * A Two-and-a-Half-Minute game where the player must analyze clues on a gridded map, and hidden in the map are two pieces leading to the next clue and a crystal.
 * A Two-and-a-Half-Minute game where the player must assemble a 4 by 4 tile puzzle.

Introduced in Series 2

 * A Two-Minute game where the player must assemble pieces of an incan statue to acquire the crystal.
 * A Three-Minute game where the player arranges eight tiles each one with four colos facing four directions. and to get the crystal, the player must get the tiles to "Like to like only".

Introduced in Series 3

 * A Two-and-a-Half-Minute game where the player must search a room for clues to locate the crystal.
 * A Two-Minute game where the player places tiles each with 4 different symbols, and 4 different colors on a board and to unlock the crystal, the board must not have any adjacent colors or symbols, The same on the horizontal and vertical.

Introduced in Series 4

 * A Two-Minute game where the player flips panels on a table until it spells out "The Crystal Maze". after accomplishing the task, the player can acquire the crystal.
 * A Three-Minute game where the player crawls a net to use a tool to guide a ball and use it to turn the tubes from one end side of the room to the other. and only after getting the ball to the crystal can the player acquire it.

Introduced in Series 5

 * A Two-and-a-Half-Minute game where the player has to assemble a dinosaur skeleton by placing the correct bones on the skeleton's missing parts. after assembling the skeleton, the crystal will come out of the skeleton's eyehole.
 * A Two-Minute game where the player must arrange a level containing eight white balls and four black balls. and the task is to drop all the white balls in holes to get the crystal. but if the player drops all the black balls, He or She will be locked in.
 * A Three-Minute game where the player slides the tablets through four different holes, and once through, the player goes to the room's other side to place the tablets on a slab. where the crystal is revealed via secret compartment.

Introduced in Series 6

 * A Two-and-a-Half-Minute game where the player must "Use the crystal stylus to identify the hidden shape". since the crystal inside can drop in one of the holes, if successful, the player can get the crystal.
 * A Two-and-a-Half-Miute game where the player searches a maze with hidden doors to ask three guardians about where the crystal is, which is in one of the four doors that represent an animal and each guardian will give a hint. if the player picks the wrong animal, He or She will see a message that says "You are locked in". but if the player is correct, He or She can leave with the Crystal.